![]() As players become more experienced with the game, this is less of an issue as players can memorize these facts, but for newer players it seems an unnecessary omission. By comparison, artefacts are always explained. Rewards are often shown as an image, level, and name without details on what the trap or unit does. The first is while making choices, particular during events. While most of Legend of Keepers does a good job providing information to the user, there are two distinct places information seems needlessly obscured. While most monsters have two skills, and there can be flexibility in spells, strategy during combat is much more limited so analyzing opponents and planning for their weaknesses is a must. Once players set up their dungeon and confirm, no further changes can be made. Your Skeleton Soldier is a great frontliner, but not if a Magician shuffles him to the back of your formation. Your burn team isn’t going to do jack against a Pyromancer. Taking into account the strengths, weaknesses, and arrangement of the heroes is crucial to taking down each party. Outside the class system there are a number of unique champion heroes which serve as bosses for the player. Each hero class also levels up over time, so players can watch their enemies evolve. There are approximately 10 different hero classes in the game, each with their own attacks, skills, and (for higher level enemies) random passive abilities. Most of the strategy in Legend of Keepers is in setting up each dungeon for the specific group of heroes that need to be defeated. Replaying a mission uses the same starting equipment and monsters, but rolls a new calendar of events and heroes.Įnchantress talent tree focused on spells and treants Players also have the option to customize their difficulty or replay missions. Each dungeon master has 5 missions of increasing difficulty, after which players unlock endless and ascension modes for additional challenges. It’s typically easier to make enemies flee with the Slaveholder than the other dungeon masters, but reducing heroes’ morale can be useful regardless as heroes will take more damage at lower morale. Heroes can be defeated by doing enough damage to kill them, but also by demoralizing them and causing them to flee. ![]() All dungeon masters can use skeleton and demon monsters. The Engineer can use mechas and focuses on barriers (aka shields on monsters) and traps. The Enchantress can use elementals and focuses on synergizing types of damage and spells. The Slaveholder can use creatures (ex goblins, orcs, etc) and focuses on buffing his monsters and himself. There are three dungeon masters in the game, each with a different skill tree and special monster type. Endless and Ascension modes are unlocked after completing the 5 missions for each dungeon master
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |